Please HELP me better understand the gameplay between Mercy and DPS.

2021.09.28 14:33 WinterVail Please HELP me better understand the gameplay between Mercy and DPS.

Ok so, i wish to know the following things:
-How you guys ultimately play mercy in relation with your dps in your own rank.
-What is the GENERAL CONSENSUS on how to successfully play her around the dps (this is super important to me as to see if there's a by the book approach to this).
-I wish to know your gameplay ESPECIALLY if there’s a pharah.
-What works for you generally and statistically (win %) speaking.
Clarification: i wish to know about Blue Beam use in particular and general priorities.
Story: this post is created because i wish to know the different opinions on how people play and what are your perspectives,opinions and personal gameplay like and then i will draw a conclusion if I should switch my own play style or adapt new ways. I hope this also helps other ppl with their own struggles in climbing.
I am low diamond on support. I have played since beta and i can tell that mercys play style has changed from having the freedom to be dodgey and evasive to a more passive play style being tethered to the (carry) dps. I feel like the latter is the kind of play style that is boring, disengaging, takes away the players freedom to enact their own choices and priorities and it's the kind of play style that was pushed onto the character as a general tip for climbing. And generally, if not followed, it's frowned upon.
That kind of strategy is generally accepted by support players and also dps players and therefore I now stand conflicted. I will talk about Pharah, as i seem to have a big issue with how she's played. Pharahs expect hardpocket and hardly ever attend to the other team members even if they need healing or rezzing because the moment that she's left alone, she dies (usually).
My play style is buzzing around using BB on almost everyone that i can with a harder focus on DPS fire. The more they are able to do, the more our team gets the advantage. I will always support a pharah that will try to flank for a barrage or try to get some harder enemies to kill. I will NOT support a pharah that does not use cover even in the air, and don't know their limitations when it comes to duels. It only takes a second to drop down when you're low so that you don't have to have a trip from spawn cuz you decided to press SHIFT with 50 hp.
It bothers me because it seems like people play Pharah in a totally different way than any other character (especially when the supports pick Mercy). When people are low on HP, they hide, stay put, wait, etc. (or that should be the norm with a few exceptions), Pharahs will fly up, risking dying and then flaming for not being hardpocketed.
People seem to prioritize Pharah over everything else. Like ok, if she's played by someone out-skilling everyone else than i understand prioritizing her safety over whomever else, but even in that specific case, i still think that healing the other healer or healing when the second healer is dead should be a huge priority as well, no excuses. And what about when the Pharah is not out-skilling everyone?
How do other ppl that play different characters feel about this dynamic? Don't people like their firestrike to be boosted, their genji blade, their echo bombs or beam, their zarya right click, winston electricity?
Legit curios, please tell me what you guys think.
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